The time required for the terminal display device to be transmitted to the display device (such as a TV or VR helmet) for full display, so as to improve the fidelity response capability of the terminal display device to the source output content with less delay. In addition to players who like fast first-person shooter games, they can experience a smooth display with less delay and no lag during game play. VR users will also benefit from the same reduced delay in real-time interactive VR experience.